[ System Boot: OK ]   [ Location: Rochester, NY ]   [ Education: RIT ]   [ Skills: Unity, C#, Godot, C++ ]   [ Status: Looking for Internships 2026 ]   
Y
LVL.21_DEV
ONLINE

Hi, I'm Yuhan

[ LET'S START ]

> Experience_Log

Sohu Changyou 搜狐畅游

2025.05 - 2025.08
Game Design Intern (Numerical & Systems) 游戏设计实习生 (数值与系统方向)
  • >>>
    Reverse-engineered combat formulas & economic loops for top-tier competitor titles (e.g., AFK Journey). 解构竞品(如《剑与远征:启程》)战斗公式与经济环路。
  • >>>
    Managed large-scale itemization & loot data via Excel; optimized data entry pipelines for the live ops team. 管理大规模道具掉落数据,优化录入管线。

> Selected_Missions

PROJECT_COVER_01

Race to the Drain

ROLE Gameplay & Visual

Designed non-linear map exploration featuring stochastic event nodes. Constructed an AP-based resource model to balance numerical strategy.

设计非线性地图探索与基于行动点的资源经济模型。

Access_Archive >
PROJECT_COVER_02

Ninja Delivery

ROLE UI & Gameplay

Designed core "Risk vs Reward" loop & HUD systems in Godot. Translated complex mechanics into intuitive UI feedback elements.

设计核心“风险vs回报”经济循环与实时UI反馈系统。

Execute_Demo >