[ System Boot: OK ]   [ Location: Rochester, NY ]   [ Education: RIT ]   [ Skills: Unity, C++, Godot, Python ]   [ Status: Looking for Internships 2026 ]   
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Hi, I'm Yuhan

> Character_Profile

PORTRAIT_DATA
Class: Game Designer

EDUCATION_LOG:

Rochester Institute of Technology
BS in Game Design & Dev CLASS OF 2027

YUHAN XIE 谢语涵

RIT 3rd Year Game Design and Development Student. 罗切斯特理工学院 (RIT) 游戏设计与开发专业大三在读。

> QUEST: Seeking Summer 2026 Game Design Internships

SKILL_INVENTORY:

SYSTEM_DESIGN NUMERICAL_BALANCE UNITY/C# GODOT PYTHON LEVEL_DESIGN

SIDE_QUESTS (Hobbies):

Piano 🎹 Cats 🐈 Photography 📷 JRPG 🎮

INSPIRATION_ARCHIVE:

ER
FF14
HK

> Experience_Log

Sohu Changyou 搜狐畅游

2025.05 - 2025.08
Game Design Intern (Numerical & Systems) 游戏设计实习生 (数值与系统方向)
  • >>>
    Reverse-engineered combat formulas & economic loops for top-tier competitor titles (e.g., AFK Journey).解构竞品(如《剑与远征:启程》)战斗公式与经济环路。
  • >>>
    Managed large-scale itemization & loot data via Excel; optimized data entry pipelines for the live ops team.管理大规模道具掉落数据,优化录入管线。

> Selected_Missions

PROJECT_COVER_01

Race to the Drain

ROLEGameplay & Visual

Designed non-linear map exploration featuring stochastic event nodes. Constructed an AP-based resource model to balance numerical strategy.

设计非线性地图探索与基于行动点(AP)的资源经济模型。

Access_Archive >
Ninja Delivery

Ninja Delivery

ROLE UI & Gameplay

Designed core "Risk vs Reward" loop & HUD systems in Godot. Translated complex mechanics into intuitive UI feedback elements.

设计核心“风险vs回报”经济循环与实时UI反馈系统。

Execute_Demo >